Peter & Sons is the studio that draws its slots before it builds them — a six-founder outfit set up in 2019 with animators in Yerevan, production in Barcelona and commercial staff in Malta, which swept an almost absurd run of industry awards through 2025 and 2026, including Game Studio of the Year (small tier) at the SBC Awards Europe. Its 80-odd games publish exact hit frequencies alongside RTP, and its Barbarossa pirate saga now carries a 50,000x ceiling. Our verdict: 8/10. This review covers the best Peter & Sons slots, where UK players can spin them, and how an Armenian art studio ended up on a British licence.
Where to Play Peter & Sons Slots
Peter & Sons at a glance
The essentials — a hand-drawn animation house that happens to make slots, spread across four cities and one very unusual licence arrangement.
| Full name | Peter & Sons — game studio operating from Yerevan (Armenia), Barcelona (Spain), Limassol (Cyprus) and Malta |
|---|---|
| Founded | 2019, by a team of six iGaming professionals |
| Co-founders | Mitri Wiberg (Executive Producer) and Yann Bautista (Commercial Director), plus four founding colleagues |
| UK licence route | “peter & sons” is an Active registered trading name of Skill On Net Limited, UKGC account 39326 — Remote Casino licence active since November 2014, Remote Gambling Software since March 2015. See the licence plumbing explained |
| Key distribution | Yggdrasil’s YG Masters programme (joined October 2020), plus direct aggregation deals — most recently Videoslots Group (September 2025), covering Videoslots and Mr Vegas in the UK |
| Catalogue | 81 titles listed on peterandsonsgames.com as of research date, roughly 15–20 releases a year |
| Typical RTP | 96.0–96.6% published defaults, floor 95.84%, ceiling 97.00% — see the maths |
| Signature traits | Hand-drawn animation-first art, very-high-volatility maths, published hit frequencies, the Barbarossa saga |
| Best-known games | Barbarossa (and its three sequels), Book of Books, Zombie Road, Ghostfather |
| Our score | 8/10 — full verdict below |
✓ Facts checked against the UKGC business licence register and Peter & Sons’ own published game data — 12 July 2026
The best Peter & Sons slots: 10 games that actually matter
Ten games that show how an animation studio built a slots identity — from the Yggdrasil-era breakouts to a pirate franchise with a 50,000x ceiling. Every RTP, max win and volatility figure below comes from the studio’s own published game sheets, which — unusually — also list exact hit and bonus frequencies. The full 81-game ranked catalogue is near the end of the page.
1. Barbarossa (2023)
The game that turned Peter & Sons from a well-liked art curiosity into a studio with a franchise. A pirate captain, a 5×3 grid paying 243 ways, cascading wins, and — in its original Yggdrasil-published form — the DoubleMax mechanic, where every cascade doubles a win multiplier with no upper step. The studio’s own sheet quotes 96.03% RTP, very-high volatility, a 20,000x max and a bonus frequency of roughly one spin in 380. It looks like a Saturday-morning cartoon and pays like a Nolimit game; that contrast is the whole studio in one release.
2. Barbarossa: Dragon Empire (2025)
The third Barbarossa chapter sails the crew to East Asia and raises the ceiling to 50,000x — the highest published figure in the entire catalogue — on a 96.57% RTP, appreciably above the first game. It collected a game-design award at the 2026 Europe Game Design Awards, and mechanically it earns the praise: the multiplier work from the earlier games is layered with dragon-summoning modifiers that change the reel state rather than just the win size. If you play one Peter & Sons game to understand the studio’s current form, it’s this.
3. Book of Books (2023)
The studio’s wry answer to the slot industry’s most exhausted genre: a Book game about book games, in which the “Order of the Peregrin” hoards every expanding-symbol tome ever printed. Under the joke sits a properly built 25-line, 96.10% RTP game with a 10,000x max and a meter that loads symbol upgrades from base-game play into the bonus. It became one of the most recognisable YG Masters releases of its year and remains the studio’s cleverest piece of genre commentary.
4. Zombie Road (2025)
A grandmother with a tommy gun defends a barricade against cartoon zombies across 243 ways, 96.56% RTP and a 20,000x ceiling. Zombie Road won Best Design and Visuals at the CasinoJager Awards, and it’s the game reviewers reach for when describing the studio’s animation chops — every symbol is an individually animated character, and the escalating horde mechanic gives the volatility a visible face. One of the two games we’ve embedded video for below.
5. Ghostfather (2024)
A mafia don who happens to be dead, running his crime family from beyond the grave — the studio’s best pure comedy writing, and a 25-line, 96.17% RTP game with a 10,000x max win underneath the gags. The Golden Bet option raises bonus frequency for a premium on each spin, a feature the UK build retains (unlike bonus buys, which UKGC rules prohibit). Its 2025 sequel, Ghostfather: Awakened, lifted the RTP to 96.38% and kept the ensemble cast.
6. Greedy Alice (2025)
Wonderland reimagined as an appetite problem: Alice eats her way through a scatter-pays grid where consumed symbols feed multiplier growth, on 96.18% RTP with a 20,000x ceiling. It was the studio’s first big swing at the scatter-pays format that Pragmatic Play and Nolimit City popularised, and it worked well enough that a sequel — Greedy Alice 2: Bigger Bites — is scheduled for 23 July 2026, a 96.42% build with the same ceiling.
7. Hammer of Gods (2021)
The game that introduced most of the world to Peter & Sons: an early GATI-built Norse release through Yggdrasil’s YG Masters programme, back when the studio was a name only industry watchers knew. A 243-ways Viking raid at 95.91% RTP with a 20,000x max, it’s mathematically the crudest of the ten — but its longboat-and-runes art style announced a studio that plainly did not buy its symbols from an asset library. Historically important, still fun.
8. The Soapranos (2026)
A laundromat crime dramedy whose title does exactly what you fear, released May 2026 with the second-highest ceiling in the catalogue: 30,000x on 96.22% RTP and 243 ways. The published sheet quotes a 25.27% hit frequency — the studio switching to spin-level hit rate for this game where older sheets quote bonus frequency, a small inconsistency we flag in the maths section. The mob-boss granny running the wash cycle is arguably the best single character the studio has drawn.
9. Bunny Heist (2026)
Palm-Springs-noir starring getaway-driver rabbits, and the catalogue’s RTP high-water mark among current releases at 96.73% — only the older, low-key Kaiser (97.00%) publishes higher. A 25-line heist caper with a 10,000x max, its neon-motel colour palette is the studio at its most visually confident, and the above-average RTP makes it the sensible first pick for anyone testing Peter & Sons with real money.
10. Barbarossa Revenge (2025)
The middle chapter of the pirate saga, and the maths bridge between the original’s 20,000x and Dragon Empire’s 50,000x: a 30,000x ceiling on an improved 96.43% RTP. The revenge plot brings a skeletal antagonist and a darker palette, and the cascade-multiplier engine gets meaner in the bonus. If the original Barbarossa is the studio’s calling card, Revenge is the proof the franchise had somewhere to go.
Peter & Sons vs its rivals
The studios a Peter & Sons player is actually choosing between — art-led, volatile, personality-heavy outfits rather than the volume houses.
| Studio | Founded | Calling card | Typical maths | UK ubiquity |
|---|---|---|---|---|
| Peter & Sons | 2019 | Hand-drawn animation-first slots | ~96.0–96.6% RTP, very high volatility, 20–50k ceilings | Growing — PlayOJO, Videoslots, Mr Vegas |
| Hacksaw Gaming | 2018 (slots era) | Flat-art minimalism, brutal volatility | ~96.2% RTP, 10–12k ceilings | Very high — near-universal |
| Nolimit City | 2014 | Transgressive themes, xMechanics | ~96.1% RTP, ceilings to 150k+ | Very high |
| Bang Bang Games | 2019 | Crescendo-paced bonuses, YG Masters sibling | ~96% RTP, mid-high volatility | Moderate |
| Octoplay | 2022 | Chaos Reels, ex-Red Tiger leadership | ~96% RTP, fast catalogue growth | High and rising |
The honest comparison: Hacksaw and Nolimit both out-distribute Peter & Sons in the UK by a wide margin, and Nolimit’s ceilings go higher. What none of the four can match is the animation itself — Peter & Sons games are drawn like short films, with individually animated character symbols, and the 2025–26 award season (SBC, IGA, Malta iGaming Excellence) suggests the industry has noticed. Against fellow 2019-founder Bang Bang Games, the more direct YG Masters comparison, Peter & Sons has shipped roughly four times the catalogue and built franchises rather than one-offs.
The game families in depth
The studio thinks in sagas — four franchises account for eleven games and most of its recognition.
The Barbarossa saga
Barbarossa (2023, 96.03%, 20,000x) → Barbarossa Revenge (January 2025, 96.43%, 30,000x) → Barbarossa: Dragon Empire (December 2025, 96.57%, 50,000x). A rare case of a franchise where every sequel raised both the RTP and the ceiling — the maths literally escalates with the plot. All three run 243-ways cascade engines with unlimited win multipliers; Dragon Empire adds reel-state modifiers. The original also exists in its Yggdrasil DoubleMax-branded build from the YG Masters era, which is the version most UK players first met.
Ghostfather: the family business
Ghostfather (June 2024, 96.17%, 10,000x) and Ghostfather: Awakened (May 2025, 96.38%, 10,000x). The undead-don premise carried over intact; Awakened tightened the maths and expanded the character roster. Both are 25-line games with the Golden Bet bonus-frequency booster — the studio’s comedy franchise, and the art team’s favourite excuse for sight gags in symbol animations.
Greedy Alice: the appetite engine
Greedy Alice (April 2025, 96.18%, 20,000x) launched the studio’s scatter-pays line; Greedy Alice 2: Bigger Bites (scheduled 23 July 2026, 96.42%, 20,000x) is its first sequel announced with a pre-release review cycle already underway. The eat-to-multiply loop is the studio’s most direct engagement with the post-Sweet-Bonanza market, executed with considerably more drawing.
The Blox line
Monster Blox, Dragon Blox, Water Blox and Coin Blox — four games on an evolving giant-symbol engine (Gigablox-style oversized blocks, licensed terminology aside). Coin Blox (April 2024, 96.50%) is the mathematical peak of the four. None is a headline release, but the line shows the studio iterating a mechanic across themes the way bigger houses do — and note the early Blox games date from the studio’s Yggdrasil period, where Gigablox was part of the shared toolkit.
Coverage note
Robin and its cheekily named variant “Robin (Not)”, Zombies (2023) and Zombie Road (2025), and the Steamworks pair also form loose family groupings; we’ve covered the standouts in the ranked list rather than pretending each is a full franchise.
Signature style & technology
Peter & Sons doesn’t own a trademarked mechanic the way Wazdan owns Volatility Levels — its moat is a production pipeline.
Animation-first production
The Yerevan studio draws and animates every game the way an animation house would: character sheets, keyframed symbol acting, scene-level art direction. Most studios buy or template their symbol art; here the drawing is the product. It’s why the games are instantly recognisable in a casino lobby thumbnail grid, and why design awards keep landing — Best Design and Visuals (CasinoJager, Zombie Road), a game-design award for Dragon Empire, and the 2026 SBC small-tier Studio of the Year all cite the visual craft.
Published hit frequencies
Every game sheet on peterandsonsgames.com publishes a frequency figure alongside RTP, volatility and max win — transparency very few studios offer. One catch: the metric isn’t consistently defined. Older sheets quote what is clearly bonus/feature frequency (Barbarossa: 0.2651%, roughly one spin in 380), while newer ones like The Soapranos quote spin-level hit rate (25.27%). Useful data either way — just read the column knowing which number you’re looking at.
The GATI inheritance
Joining Yggdrasil’s YG Masters programme in October 2020 gave the young studio GATI — a preconfigured, regulation-ready development toolkit — and with it instant regulated-market distribution years before it could have built that plumbing itself. Early releases (Hammer of Gods, Wild Duel, Johnan Legendarian) shipped GATI-built through Yggdrasil, and the partnership-era games still carry Yggdrasil mechanic branding like DoubleMax and Gigablox-style oversized symbols. The studio has since layered direct aggregation deals on top, but the YG Masters chapter explains how an Armenian startup reached UK casinos by its second year.
Golden Bet, not bonus buy
Many Peter & Sons games carry a Golden Bet toggle — pay a premium per spin for materially better bonus odds. In UK builds this survives where outright bonus buys don’t (UKGC rules prohibit feature buy-ins), which makes the mechanic more relevant to British players than the “Feature Buy-In: Yes” line on the studio’s international sheets.
Peter & Sons slots RTP: what the numbers actually say
Across all 81 published sheets, the catalogue is unusually tight: RTP runs from 95.84% (Xibalba) to 97.00% (Kaiser), with the great majority between 96.0% and 96.6%. The studio publishes a single default figure per game — we found no evidence of the multi-build RTP laddering (96.5/95.5/94.5 variants) that bigger suppliers ship, which is genuinely to its credit. As always, the in-game paytable at your chosen casino is the only figure that counts for your session, so check it before you commit a bankroll.
Volatility skews hard: 30 of the 81 games are flagged VERY-HIGH by the studio itself, and the flagship franchises all live there. Ceilings cluster at 10,000x and 20,000x, with the outliers being Dragon Empire (50,000x), Revenge and The Soapranos (30,000x both) and Robin’s variant build (25,000x). At the calm end, Zombies (2023) is the catalogue’s single LOW-volatility title at 96.52% — the accidental bankroll-preservation pick. Kaiser’s 97.00% is the RTP ceiling but comes on a mid-volatility 2,000x game; among the modern headline releases, Bunny Heist’s 96.73% is the best player-value figure.
A short history of Peter & Sons
| Year | What happened |
|---|---|
| 2019 | Founded by six iGaming professionals, with art and animation rooted in Yerevan, Armenia, and production/commercial hubs later spanning Barcelona, Limassol and Malta |
| Oct 2020 | Joins Yggdrasil’s YG Masters programme, gaining GATI tooling and regulated-market distribution — the inflection point for UK reach |
| 2021–22 | YG Masters era releases build the early catalogue: Hammer of Gods, Wild Duel, Johnan Legendarian and the first Blox games ship through Yggdrasil |
| 2023 | Book of Books and Barbarossa (DoubleMax) land — the studio’s first genuinely famous games; catalogue passes 40 titles |
| 2024 | Ghostfather begins the comedy-franchise line; release cadence reaches ~15 games a year |
| 2025 | Barbarossa Revenge and Zombie Road ship; Videoslots Group deal (September) adds Videoslots and Mr Vegas in the UK; Kongebonus names it Rising Star Game Developer of the Year; Dragon Empire closes the year at a 50,000x ceiling |
| 2026 | The awards sweep: International Gaming Awards Rising Star, four Malta iGaming Excellence Awards, SBC Awards Europe Game Studio of the Year (small tier), and a Europe Game Design Award for Dragon Empire; catalogue reaches 81 titles |
The compressed version: a startup that outsourced its distribution problem to Yggdrasil early, spent the saved years compounding an art pipeline, and cashed the credibility in across one extraordinary awards season. The 2025 Videoslots deal marks the pivot from partner-carried studio to a brand casinos license by name.
The founders: six people, four cities
Peter & Sons was founded in 2019 by a team of six iGaming professionals — unusually, the studio has never traded on a single celebrity-founder story, and its public faces are two of the six: Mitri Wiberg, Executive Producer, who fronts the studio’s creative output, and Yann Bautista, Commercial Director, who signs the distribution deals. The company’s structure follows its talent: art and animation in Yerevan — Armenia has a deep animation-school tradition and the studio is one of its most visible iGaming exports — with design and production coordinated from Barcelona and the commercial and compliance operation run from Malta and Limassol.
As for the name: the studio has never publicly explained who Peter is, and we won’t invent an answer — the ram’s-head logo and the family-firm name appear to be branding with a wink, in keeping with a company whose games include a slot called Robin (Not).
Is Peter & Sons fair? The licence, properly explained
This is where Peter & Sons gets more interesting than the average studio page, because it does not hold a UKGC licence in its own corporate name — and understanding how its games are still fully legal in Britain tells you a lot about how the modern supply chain works.
On the Gambling Commission’s public register, “peter & sons” appears as an Active registered trading name of Skill On Net Limited, account 39326 — the operator behind PlayOJO and a long roster of UK casino brands, which has held a Remote Casino licence since November 2014 and a Remote Gambling Software licence since March 2015. In plain terms: Peter & Sons’ games reach UK players under SkillOnNet’s software licence, with SkillOnNet acting as the regulated UK publisher — the same pattern by which many international studios enter the market. Separately, games from the YG Masters era ship under Yggdrasil’s own UK supply arrangements, and the 2025 Videoslots deal runs on Videoslots’ licences.
What that means for fairness is straightforward: every Peter & Sons game served to a UK player is running under an active UKGC software licence with certified RNG testing, exactly as if the studio held the paper itself — the accountability simply sits with the licensed publisher. The studio also displays MGA, Spelinspektionen (Sweden), AGCO (Ontario), New Jersey DGE and other regulator marks on its own site for its international footprint. We found no regulatory actions, fines or public statements involving the studio or its UK publishing arrangements — a clean record. You can verify the trading-name registration yourself on the UKGC public register.
So: not rigged, and not grey-market — just licensed by proxy, like a surprising amount of what Britain spins.
Peter & Sons big win videos
No verified record-win press releases exist for the studio yet — it’s young, and its ceilings have only recently grown headline-sized — so rather than recycle unverifiable forum screenshots, here’s the catalogue ceiling being approached on video, plus the studio’s own look at its award-winning designer.
First video: a 10,000x hit on Barbarossa Dragon Empire (KingbonusTV) — a fifth of the game’s published ceiling. Second: the studio’s own Zombie Road trailer.
Beyond the reels
The details the standard reviews never reach:
The company behind the games
peterandsonsgames.com is itself a piece of studio branding — the tagline is “CREATE THE NEXT”, the games catalogue is presented like an animation portfolio, and each game page publishes the full spec sheet (RTP, volatility, frequency, ceiling, bet range) that this review is built on. The footer carries the regulator row — UKGC, MGA, Spelinspektionen, AGCO, New Jersey DGE, Greece’s EEEP, Brazil’s federal mark and Germany’s Länder authority — a fair snapshot of how far the distribution map now stretches.
An Armenian first
Peter & Sons is comfortably the most internationally decorated slot studio to come out of Armenia — alongside Galaxsys (Yerevan-born, Digitain-owned), it makes the country a quietly real node on the iGaming map. The two studios could hardly be more different: Galaxsys ships fast-games at volume, Peter & Sons ships hand-animated volatility.
Robin (Not)
The studio released a slot called Robin, then released a variant literally titled Robin (Not) with a different maths profile (25,000x ceiling against the original’s 20,000x). It’s the clearest window into the studio’s sense of humour — and a genuine trap for reviewers who assume they’re the same game. They aren’t; the sheets differ.
The awards shelf, itemised
Because “award-winning” is cheap to claim, the 2025–26 list in full: Kongebonus Awards 2025 Rising Star Game Developer; International Gaming Awards 2026 Rising Star; Malta iGaming Excellence Awards 2026 ×4 (Best Gaming & New Slots Developer, Best Online Slots & RNG Games, Best Start-Up, Best Gaming Casino Supplier); SBC Awards Europe 2026 Game Studio of the Year (small tier); CasinoJager Best Design and Visuals (Zombie Road); a Europe Game Design Award (Barbarossa: Dragon Empire); and a Nederlandse Casino Game Provider Award for Best Innovation.
New Peter & Sons slots: what’s launched for 2026
The 2026 cadence is running at roughly three releases a month, and the year’s slate shows a studio pushing both ends of its identity — bigger ceilings (The Soapranos at 30,000x) and higher RTPs (Bunny Heist at 96.73%). Scheduled next: Greedy Alice 2: Bigger Bites (23 July) and Bear Patrol (6 August), both already carrying published spec sheets.
| Game | Released | RTP | Max win |
|---|---|---|---|
| Bear Patrol | 6 Aug 2026 (scheduled) | 96.26% | 5,000x |
| Greedy Alice 2: Bigger Bites | 23 Jul 2026 (scheduled) | 96.42% | 20,000x |
| Cyber Runner | 9 Jul 2026 | 96.31% | 12,000x |
| Big Bounty Bandits: 3 Pots | 2 Jul 2026 | 96.47% | 20,000x |
| Ginger Wins | 25 Jun 2026 | 96.23% | 5,000x |
| The Soapranos | 28 May 2026 | 96.22% | 30,000x |
| Roadquake | 7 May 2026 | 96.40% | 20,000x |
| Headhunter | 30 Apr 2026 | 96.45% | 5,000x |
| Roman Glory | 16 Apr 2026 | 96.50% | 5,000x |
| Coins of Cleo | 9 Apr 2026 | 96.60% | 10,000x |
| Clash of Claws | 26 Mar 2026 | 96.62% | 20,000x |
| Artifacts | 19 Mar 2026 | 96.26% | 20,000x |
| Manic Fairy | 26 Feb 2026 | 96.56% | 20,000x |
| Bunny Heist | 12 Feb 2026 | 96.73% | 10,000x |
| Spellforged | 15 Jan 2026 | 96.29% | 20,000x |
Dates and figures from the studio’s own game sheets, checked 12 July 2026.
What players say
Streamer and community sentiment is easy to summarise because it’s unusually consistent: the art is loved without qualification — clips of Zombie Road’s granny and the Ghostfather cast circulate well beyond slots audiences — and the volatility is respected rather than adored. The recurring criticisms are real ones: base games can feel dry between bonus rounds (a structural cost of very-high-volatility maths), and outside the Barbarossa titles, ceilings sat at a modest 10,000–20,000x through the early catalogue while rivals pushed six figures. UK players also grumble that availability lags the studio’s fame — fair until the Videoslots deal, and improving since. Nobody accuses the games of being ugly; nobody accuses them of being generous either.
Which Peter & Sons slot should you play?
| You want… | Play |
|---|---|
| The definitive Peter & Sons experience | Barbarossa: Dragon Empire — the 50,000x flagship at its mechanical best |
| The best published RTP on a current release | Bunny Heist, 96.73% |
| The gentlest introduction | Zombies — the catalogue’s one low-volatility game, 96.52% |
| The funniest game | Ghostfather — the undead don earns the gags |
| The award-winning showpiece | Zombie Road — Best Design and Visuals winner |
| A book slot that’s in on the joke | Book of Books |
Our verdict on Peter & Sons
Slot Providers score: 8/10 — the most visually distinctive small studio in regulated slots right now, with escalating franchise maths, rare spec-sheet transparency, and an awards case built in barely two years — held back only by UK availability that still trails its reputation and base games that make you wait for the drawing to pay off.
| Game quality | 9/10 — the animation pipeline is the best in its weight class, and the flagships (Barbarossa saga, Zombie Road, Ghostfather) back the style with substance |
|---|---|
| Innovation | 7/10 — no single owned mechanic, but the franchise-escalation model and Golden Bet application are genuinely thoughtful |
| Maths & transparency | 8/10 — single published RTP per game, exact frequencies published; docked for the inconsistent frequency metric between older and newer sheets |
| Mobile experience | 8/10 — GATI-era builds are regulation-ready and light; the art scales down to lobby thumbnails better than most |
| Catalogue depth | 7/10 — 81 titles with real franchises, but UK players currently meet only part of it depending on their casino’s aggregation |
Pros
- Hand-drawn, animation-first games that look like nothing else in the lobby
- Every game publishes RTP, volatility, frequency and ceiling — rare transparency
- Franchise maths that escalates: Barbarossa’s 20k → 30k → 50k arc
- 2025–26 awards sweep including SBC Game Studio of the Year (small tier)
Cons
- No UKGC licence in its own name — UK supply runs through partner licences
- Very-high-volatility base games can feel barren between features
- UK casino coverage still patchier than Hacksaw or Nolimit
- Frequency figures switch definition between older and newer game sheets
Peter & Sons suits players who care what a slot looks and feels like, volatility tourists chasing the Barbarossa ceilings, and anyone who reads spec sheets before depositing. Look elsewhere if you want six-figure max wins (Nolimit City), wall-to-wall UK availability (Hacksaw), or low-variance sessions — 30 of these 81 games are flagged very-high volatility by the studio itself.
Every Peter & Sons slot, ranked
All 81 games from the studio’s own published catalogue — the ten essentials first, then the rest newest-first. RTP, ceiling and year come from the official game sheets.
| # | Slot | Year | RTP | Max win | In one line |
|---|---|---|---|---|---|
| 1 | Barbarossa | 2023 | 96.03% | 20,000x | The franchise-founding pirate cascade — the studio’s calling card |
| 2 | Barbarossa Dragon Empire | 2025 | 96.57% | 50,000x | 50,000x ceiling and an award for design — current flagship |
| 3 | Barbarossa Revenge | 2025 | 96.43% | 30,000x | The darker middle chapter; 30,000x and meaner bonus maths |
| 4 | Book of Books | 2023 | 96.10% | 10,000x | A Book slot about Book slots; the joke lands and pays |
| 5 | Zombie Road | 2025 | 96.56% | 20,000x | Granny vs the horde — Best Design and Visuals winner |
| 6 | Greedy Alice | 2025 | 96.18% | 20,000x | Wonderland scatter-pays where appetite drives the multiplier |
| 7 | Ghost Father | 2024 | 96.17% | 10,000x | The undead don; the studio’s comedy franchise opener |
| 8 | Hammer of Gods | 2021 | 95.91% | 20,000x | The Norse YG Masters breakout that started UK distribution |
| 9 | Soapranos | 2026 | 96.22% | 30,000x | Laundromat crime dramedy with a 30,000x ceiling |
| 10 | Bunny Heist | 2026 | 96.73% | 10,000x | Neon heist caper at the catalogue’s best current RTP |
| 11 | Bear Patrol (upcoming) | 2026 | 96.26% | 5,000x | Scheduled August release; forest-ranger bears on mid volatility |
| 12 | Greedy Alice 2: Bigger Bites (upcoming) | 2026 | 96.42% | 20,000x | The appetite engine returns 23 July with tighter maths |
| 13 | Cyber Runner | 2026 | 96.31% | 12,000x | Chrome-and-neon chase across 243 ways |
| 14 | Big Bounty Bandits: 3 Pots | 2026 | 96.47% | 20,000x | Wild-west pots format at the year’s friendliest RTP |
| 15 | Ginger Wins | 2026 | 96.23% | 5,000x | A biscuit heroine on gentler 5,000x maths |
| 16 | Tango Of Chaos | 2026 | 96.26% | 10,000x | A dance-floor slot that treats rhythm as a mechanic |
| 17 | Roadquake | 2026 | 96.40% | 20,000x | Seismic road-trip volatility, 20,000x on offer |
| 18 | Headhunter | 2026 | 96.45% | 5,000x | Bounty-office theme, lower ceiling, punchy frequency |
| 19 | Roman Glory | 2026 | 96.50% | 5,000x | A 40-line legion march at 96.50% |
| 20 | Coins of Cleo | 2026 | 96.60% | 10,000x | Egypt done as coin-collection on just 10 lines |
| 21 | Clash of Claws | 2026 | 96.62% | 20,000x | Beast-brawl on 15 lines with a 20,000x top |
| 22 | Artifacts | 2026 | 96.26% | 20,000x | Relic-hunting cascade from the spring 2026 slate |
| 23 | Manic Fairy | 2026 | 96.56% | 20,000x | Chaotic pixie multipliers, very-high variance |
| 24 | Spellforged | 2026 | 96.29% | 20,000x | Rune-smithing across 1,024 ways to open 2026 |
| 25 | Rust World | 2025 | 96.00% | 20,000x | Post-apocalyptic cluster-pays scrapyard |
| 26 | Cyber Doom | 2025 | 96.37% | 20,000x | Dystopian cluster grid, December 2025 vintage |
| 27 | Bad Santa | 2025 | 96.58% | 20,000x | A festive 20,000x with genuinely naughty variance |
| 28 | Speed Freaks | 2025 | 96.35% | 20,000x | Scatter-pays street racing from late 2025 |
| 29 | Gnomes and Giants | 2025 | 96.40% | 10,000x | Size-contrast fantasy with 10,000x on 25 lines |
| 30 | Lockn Load | 2025 | 96.60% | 7,500x | Armoury theme on 25 lines and a 7,500x cap |
| 31 | Rudis | 2025 | 96.06% | 20,000x | Gladiator epic across 46,656 ways — the widest grid here |
| 32 | Bubblegum and Robo | 2025 | 96.62% | 20,000x | Candy-mecha mash-up at a strong 96.62% |
| 33 | Dig It | 2025 | 96.37% | 20,000x | Cluster-pays excavation with a 20,000x seam |
| 34 | Golden Triad | 2025 | 96.09% | 5,000x | Jade-and-gold triad tale on 243 ways |
| 35 | Alibi | 2025 | 96.29% | 20,000x | Noir whodunit with a 20,000x ceiling |
| 36 | Street Ninja | 2025 | 96.27% | 10,000x | Alley-brawl action on 15 lines |
| 37 | Boom Farm | 2025 | 96.45% | 5,000x | Explosive farmyard scatter-pays |
| 38 | Burning Riot | 2025 | 96.21% | 10,000x | 117,649-ways inferno — the studio’s ways-count record |
| 39 | Ghostfather | 2025 | 96.38% | 10,000x | The don returns with a better RTP and more gags |
| 40 | Blood Club | 2025 | 96.29% | 20,000x | Vampire nightlife, very-high volatility |
| 41 | King Power | 2025 | 96.28% | 10,000x | Regal 243-ways with a 10,000x top |
| 42 | Killroad 66 | 2025 | 96.01% | 5,000x | Route-66 mayhem across 7,776 ways |
| 43 | Potion Power | 2025 | 96.65% | 20,000x | Alchemy line with the strong 96.65% sheet |
| 44 | Steamworks | 2025 | 96.03% | 1,000x | Steampunk spin-off on unusually calm 1,000x maths |
| 45 | Epic Hellas | 2025 | 96.15% | 2,500x | Greek-myth entry on friendlier 2,500x maths |
| 46 | Muddy Waters | 2024 | 96.49% | 20,000x | Bayou blues at 96.49% and a 20,000x top |
| 47 | Steamworks | 2024 | 96.17% | 2,500x | The tinkerer’s bench that seeded the Steamworks look |
| 48 | Gunpowder | 2024 | 96.23% | 10,000x | Powder-keg pirates prefiguring the Barbarossa tone |
| 49 | Evil Devil | 2024 | 96.09% | 10,000x | Cartoon-inferno 243-ways from 2024 |
| 50 | Sands of Destiny | 2024 | 96.46% | 10,000x | Desert-caravan adventure at 96.46% |
| 51 | Mutagenes | 2024 | 96.38% | 12,000x | Lab-mutation theme across 243 ways, 12,000x cap |
| 52 | Coin Blox | 2024 | 96.50% | 10,000x | The Blox line’s mathematical peak at 96.50% |
| 53 | Pop Cop | 2024 | 96.16% | 10,000x | Bubblegum policing with scatter pays |
| 54 | Cauldron | 2023 | 96.16% | 2,200x | Witch’s-brew charmer from the early franchise era |
| 55 | Peter Hunter | 2023 | 96.10% | 10,000x | Peter Hunter — the studio’s tongue-in-cheek mascot outing |
| 56 | Abrakadabra | 2023 | 96.37% | 10,000x | Stage-magic misdirection on 243 ways |
| 57 | Animafia | 2023 | 96.13% | 3,200x | The animal-mob cartoon that hinted at Ghostfather |
| 58 | Thunderhawk | 2023 | 96.00% | 10,000x | Sky-spirit adventure from the early catalogue |
| 59 | Frozen Age | 2023 | 96.35% | 8,000x | Ice-age megafauna on 8,000x maths |
| 60 | Dragon Blox | 2023 | 95.93% | 5,000x | Giant-symbol dragons from the Blox line |
| 61 | The Legend of Musashi | 2023 | 96.09% | 20,000x | The Legend of Musashi — swordsman epic, 20,000x |
| 62 | Dungeon Tower | 2023 | 96.15% | 20,000x | Dungeon Tower — floor-climbing fantasy, 20,000x |
| 63 | Voodoo Hex | 2023 | 96.02% | 10,000x | Bayou magic on 25 lines |
| 64 | Wild One | 2023 | 96.38% | 5,000x | Biker-flavoured 243-ways |
| 65 | Water Blox | 2023 | 96.07% | 7,500x | The aquatic Blox variant |
| 66 | Wild Duel | 2023 | 96.17% | 10,000x | Wild Duel — early GATI-era showdown at high noon |
| 67 | Xibalba | 2023 | 95.84% | 20,000x | Maya underworld — the catalogue’s RTP floor |
| 68 | Valkyries | 2023 | 96.44% | 20,000x | Shield-maiden follow-up to Hammer of Gods |
| 69 | Monster Blox | 2023 | 96.09% | 7,500x | The Blox original — friendly monsters, big blocks |
| 70 | Robin | 2023 | 96.12% | 25,000x | Robin (Not) — the variant build with a 25,000x top |
| 71 | Robin | 2023 | 96.10% | 20,000x | The hooded outlaw, 20,000x on 243 ways |
| 72 | Johnan Legendarian | 2023 | 96.04% | 4,000x | Early adventure-logic charmer from the Yggdrasil years |
| 73 | Precious 7 | 2023 | 96.05% | 5,600x | A sharpened take on classic sevens |
| 74 | Kaiser | 2023 | 97% | 2,000x | The 97% RTP outlier — calm maths, imperial theme |
| 75 | The Mafiosi | 2023 | 96.01% | 7,000x | The Mafiosi — 243-ways mob caper, 7,000x |
| 76 | Zombies | 2023 | 96.52% | 1,200x | The one LOW-volatility game in the entire catalogue |
| 77 | Wild Bard | 2023 | 96.01% | 3,800x | A lute-wielding wild-generator |
| 78 | Rome | 2023 | 96.02% | 5,000x | Empire-building on mid-volatility 243 ways |
| 79 | Punch Club | 2023 | 96.07% | 5,500x | Boxing-gym comedy on mid volatility |
| 80 | Sheriff Colt | 2023 | 96.16% | 5,500x | Frontier lawman on gentle maths |
| 81 | DCirque | 2023 | 95.98% | 1,100x | DCirque — big-top oddity from the 2023 slate |
Catalogue checked against peterandsonsgames.com, 12 July 2026. Dates on the earliest titles reflect the studio’s current game-info sheets; the first YG Masters releases (Hammer of Gods, Wild Duel, Johnan Legendarian among them) originally launched 2020–2022 via Yggdrasil, per contemporary industry press. Two entries marked upcoming carry the studio’s published launch dates.
Popular UKGC-licensed casinos with Peter & Sons slots
Where UK players can actually find the catalogue — led, fittingly, by the operator whose licence carries the studio’s UK trading name.
| Casino | Domain | What you’ll find |
|---|---|---|
| PlayOJO | playojo.com | SkillOnNet’s flagship — the deepest Peter & Sons shelf in the UK, including the Barbarossa titles and new releases close to launch day |
| Videoslots | videoslots.com | Carries the portfolio under the September 2025 distribution deal; strongest for back-catalogue depth |
| Mr Vegas | mrvegas.com | Videoslots Group sister brand, same portfolio deal, faster lobby to navigate |
We have no commercial relationship with any casino listed; they’re named because they verifiably carry the provider’s games. Availability changes — verify any operator on the UKGC public register before depositing. 18+, please gamble responsibly. Checked 12 July 2026.
How this page was researched
Primary sources: the UKGC business licence register (Skill On Net Limited, account 39326, trading names and licence activities, checked 12 July 2026); peterandsonsgames.com’s published game-information sheets for all 81 titles (RTP, volatility, frequency, max payout, bet ranges, release dates); Yggdrasil’s and industry-press coverage of the October 2020 YG Masters signing; iGaming Business and Videoslots’ announcement of the September 2025 distribution deal; and award announcements from SBC, the International Gaming Awards, the Malta iGaming Excellence Awards and CasinoJager. Competitor reviews (bigwinboard, aboutslots, slotsjudge and others) were read for coverage comparison, not used as fact sources. Spotted an error? Tell us and we’ll fix it with a note.
Peter & Sons FAQs
Who owns Peter & Sons?
Peter & Sons is an independent studio founded in 2019 by a team of six iGaming professionals; its public co-founders are Mitri Wiberg (Executive Producer) and Yann Bautista (Commercial Director). It has not been acquired by any larger group.
Is Peter & Sons licensed in the UK?
Not under its own corporate name — “peter & sons” is an Active registered trading name of Skill On Net Limited (UKGC account 39326), whose Remote Gambling Software licence has been active since March 2015. Its games also reach UK casinos via Yggdrasil’s and Videoslots’ licensed arrangements. Every game served to UK players runs under an active UKGC licence.
Are Peter & Sons slots fair, or rigged?
Fair. UK-served games run under active UKGC software licensing with certified RNG testing, and the studio additionally displays MGA, Swedish, Ontario and New Jersey regulator approvals for its international markets. We found no regulatory actions against the studio anywhere.
What is the best Peter & Sons slot?
Barbarossa: Dragon Empire is the current flagship — a 50,000x ceiling, a 96.57% RTP and a 2026 game-design award. The original Barbarossa remains the definitive introduction.
Where can I play Peter & Sons slots in the UK?
PlayOJO carries the deepest selection (its operator SkillOnNet holds the studio’s UK trading name), with Videoslots and Mr Vegas added under the September 2025 distribution deal.
What is Peter & Sons’ biggest max win?
Barbarossa: Dragon Empire publishes the catalogue ceiling at 50,000x, followed by Barbarossa Revenge and The Soapranos at 30,000x each.
What is the relationship between Peter & Sons and Yggdrasil?
Peter & Sons joined Yggdrasil’s YG Masters programme in October 2020, using its GATI toolkit to build and distribute early releases into regulated markets. Several partnership-era games carry Yggdrasil mechanic branding such as DoubleMax. The studio now also runs direct aggregation deals alongside that relationship.
Why do some Peter & Sons frequency figures look so different between games?
The studio’s older game sheets quote bonus-trigger frequency (fractions of a percent), while newer sheets quote spin-level hit rate (20–30%). Both are published on peterandsonsgames.com; they’re different metrics, not contradictions.
How many slots has Peter & Sons made?
81 titles are listed on the studio’s own site as of July 2026, including two scheduled releases (Greedy Alice 2: Bigger Bites, 23 July; Bear Patrol, 6 August), with a cadence of roughly three releases a month.
What’s the highest RTP Peter & Sons slot?
Kaiser publishes 97.00%, the catalogue ceiling; among current headline releases, Bunny Heist’s 96.73% is the best figure. The catalogue floor is Xibalba at 95.84%.
Does Peter & Sons make anything other than slots?
The catalogue includes a handful of scratch-card-style and instant formats, but slots are overwhelmingly the business — all ten of its award citations concern its slot output.



